Wood texture 1
This picture is intended for the use of the 3D environment. I plan on using this as a daytime variant of the wall due to how it is much brighter than the alternative. First I wanted to reduce the reflection on it, so I selected the brighter section of the
Sam Harris
Unit 65
LO1 & LO2
Task 1:
Produce an up to date GDD for your game idea, that includes:
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Game Design Flowchart
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Game Synopsis & Mechanics
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Functionality
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Target Audience
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Background and Environment Visuals
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Character Profiles and Designs (Annotated)
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Special Abilities
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Soundtrack & Sound Effects
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Cutscenes
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Programming Requirements
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Props
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Asset List
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Submission Materials
LO3
Task 2:
Create assets for use in the first level of your game, including:
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Animated Characters (appropriately expressive)
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Background
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Relevant Soundtrack/Sound Effects
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Props/Assets
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Submission Materials
LO4
Task 3:
Produce a functional first level in Unity, that includes:
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Props/Assets
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Physics Props
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Dynamic Props/Objects
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Target Audience Appeal
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Submission Materials