Wood texture 1
This picture is intended for the use of the 3D environment. I plan on using this as a daytime variant of the wall due to how it is much brighter than the alternative. First I wanted to reduce the reflection on it, so I selected the brighter section of the
Sam Harris
Unit 61
P1
Learners explore the animation industry through a focused case study of one animation company, including:
a) company structure
b) media applications
c) types of animations
d) regulatory bodies
P2
Learners analyse an existing animation product, including:
a) genre
b) individual animators
c) production process
d) narrative/storyline
e) target audience
f ) characters/stars
M1
Learners analyse and compare a range of animation products produced by UK and international animation companies
P3
Learners develop a new character for use in an animation, including:
a) character profile
b) character development
c) competent final character design
D1
The character design produced by learners conveys the character’s profile. Learners progress initial sketches to finished illustrations that show a range of the character’s activities, expressions and emotions in relation to the proposed profile
P4
Learners plan a new animation, to feature the character they have created, including:
a) treatment
b) competent storyboard
c) target audience
d) production schedule
e) relevant legal and/or ethical issues
M2
Learners create a detailed plan for a new animation. The treatment includes title medium, running time, synopsis, characters and key scenes. Appropriate suggestions are made for voice over artists that relate to the proposed production
D2
Learners create a comprehensive plan for a viable new animation and justify ideas in relation to current trends in the animation industry.
The production schedule is detailed and identifies timescales for the activities needed