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Unit 62 - LO1 - Task 2

Applications of 3D

Models

3D modeling is the process of creating 3 Dimensional shapes using mathematical representation to connect multiple points to create a surface. Models can be used for several purposes, including animating, rendering and rigging. It is used in many different areas including game development, product design and Visual Effects (VFX).

 

3D Models are usually created using 3D modeling software. The process for creating Models involved editing primitives into different shapes by editing the vertices, edges, and lines as well as removing, extruding and moving different elements to create the finished model. Finished models can then be textured by using a UV mapping tool to select the areas of the model and dragging them in the UV editor to the correct texture.

Product design

Using Computer Aided Design and Computer Aided Manufacturing (CAD CAM), product designers will use 3D modeling software to design their products to understand how the item will be created and put together before they begin building the product themselves.

 

These products can be built and textured within the modeling software before being exported for production. This method allows for prototyping before building the first generation of the product.

3D Animation

Aside from traditional 2D animation techniques, 3D models can be designed for the process of solely animating it. This is done through a timeline in which different parts of models are moved over a certain amount of time to create an animated scene.

 

This is done by at first rigging the models. This is done by creating a skeleton on the model to allow it to move. If the model isn’t rigged it cannot be deformed or be able to move around. The model is then animated by moving different parts of the model at different points on a timeline. 2 positions are given on a timeline and over the course of playback the animated areas will gradually go from point A to point B. Animations can then be rendered. This is done by converting the 3D wireframe models into 2D images or frames. Rendering will involve the lighting and effects.

TV & Film

3D modeling is used in TV and film to allow scenes which would not be physically realistic to be created while providing an immersive and realistic look to it. This is done using high grade models, textures and animations to make the scenes look as real as possible.

 

The process to doing this is to create high quality models of the objects you want to include in the scene, then texturing each object. Lighting and effects are used by adjusting the position, brightness and area of the lights until it is just right. Effects also have properties which can be changed until the 3D artist is happy with the results. The models are then rigged, animated and rendered until finished.

Video games Development

3D models are used in game development when creating 3D games to as game assets which are placed in engine. The models will be morphed into the assets needed for the game.

 

The models will be built in a 3D modeling software, and then textured for the use in the game. It will be exported into the correct format to be used in engine.

Sam
Harris

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